Agency by Design
Educational initiatives that emphasize making, design, engineering, and tinkering have been gaining traction in schools and organizations across the country. While maker-centered learning is not a new concept, recent and emerging trends suggest a new kind of hands-on pedagogy—a responsive and flexible pedagogy that encourages community and collaboration (a do-it-together mentality), distributed teaching and learning, and crossing boundaries.
Agency by Design (AbD) is a multiyear research initiative at Project Zero investigating the promises, practices, and pedagogies of maker-centered learning experiences.
Agency by Design: Empowering Young People to Shape their Worlds
"Agency by Design: Empowering Young People to Shape their Worlds" explores the ways in which educators can develop teaching strategies that support student agency through maker-centered learning experiences.
Video by Alex Coppola
A TEDx Talk about the Maker Mind: Why Having a Sensitivity to Design Matters
Agency by Design project manager Jen Ryan describes her experience discussing the “maker mind” at TEDxDirigo.
Exploring the Role of the Arts in Maker-Centered Learning Experiences
Participants at the Arts Education Partnership National Forum consider the role of the arts in maker-centered learning experiences.
Parts, Purposes, Complexities in a Technology Classroom
High School technology students in Darlease Monteiro’s class use Parts, Purposes, Complexities to analyze website apps prior to designing their own.
Esta rutina primero apoya el pensamiento divergente, a medida que los estudiantes piensan en nuevas posibilidades para un objeto o sistema; luego apoya el pensamiento convergente, a medida que los estudiantes deciden la manera más efectiva para construir, manipular, re/diseñar o alterar un objeto o un sistema.
Maker Empowerment: A Concept Under Construction
Agency by Designer project Director Shari Tishman introduces the concept of “maker empowerment” as a potential outcome of maker learning experiences.
This practice first encourages learners to observe the world around them and look for design, “in the wild,” taking a broad inventory of the designs they notice. Then it asks them to focus in on one object or system to consider the designer’s perspective or to propose redesign ideas.